We got some work done across the entire framework this week. In qx.Mobile, we fixed the handling of the back action if a popup or drawer is visible. In the qx.Desktop part, we added infrastructure for easy output sanitation and in the qx.Website part, we improved the table widget and API viewer.
For more details on those tasks and a complete list of all tasks accomplished during the last working week, see this bugzilla query.
This week, we fixed another couple of issues within the framework. The first and most important one was introduced with the pointer event handling. This layer had a bug handling anonymous widgets which prevented tap events from being fired under some circumstances. For more details, check out the bug report for that issue.
Another regression introduced in 4.0 in the drag & drop layer has been fixed as well: Calling
preventDefault() in the
dragstart event did not cancel the drag session.
As in the weeks before, we tried to merge some pull requests. This week, three requests were pulled. For a complete list of all tasks accomplished during the last working week, see this bugzilla query.
Due to a national holiday tomorrow it’s gonna be a short week for us. Nevertheless, here’s the weekly list of bugfixes. C U next week.
This week we merged some pull requests. This is a great way to get your fixes and code into the project. We like to thank the community for putting a lot of effort into making the project better. This is really appreciated!
Another task we were able to accomplish this week brings the grunt based tooling a step further to a production ready state. We added a caching mechanism which increased the performance by about two minutes building the playground. For more details, take a look at the corresponding bug report.
For a complete list of all tasks accomplished during the last working week, see this bugzilla query.