The week in qooxdoo (2014-04-04)

Welcome to a weekly status update.

Progress in pointer Branch

We’ve made good progress in the pointer branch and are very excited about the result. If you are curious, now it’s time for you to get started! Thanks in advance for your support.

Check out the pointer branch and build your app with it. If you have any error, make sure to read the preliminary release notes for qooxdoo 4.0, which holds more information on what API changed. Don’t worry about the long list of API changes. Only a few changes are to the public API (in the list the terms in bold). Your app would be affected if it uses this public API; you would have to adjust the terms in your code.

The majority of changes is to protected API, i.e. it could only affect you if you derived from framework classes (e.g. for creating custom widgets). Usually the renaming is straightforward, e.g. “Mouse” into “Pointer”, or “Click” into “Tap”. Of course, the qooxdoo migration job is going to list all (possible) names in your code that should be renamed.

Anyway, your existing and future qooxdoo apps will benefit from the input-device independence. The event API should also be quite consistent in terms of naming, so it’d be some pleasure to work with. Take the chance to get your feedback included before we merge the branch into master. The earlier the better, particularly well ahead before we ship the next release. Depending on your feedback and our own ongoing testing, we plan to merge the branch into master within a week’s span.


For a complete list of tasks accomplished during the last working week, use this bugzilla query.

Have a nice weekend.

The week in qooxdoo (2014-03-14)

As we have been working on larger topics recently, such as input device independence via pointer events or embracing JS tooling via GruntJS, there hasn’t been much feedback in the form of weekly blog posts. We’ll get back to you with more details once we are to feature the upcoming milestones and achievements.

In the meantime, here’s a list of tasks accomplished during the last two working weeks, straight from bugzilla, with many others currently in progress. C U.